
Resource details
Vehicle Parts System (Open Source)
$49.67
Features, requirements, and installation notes
Take vehicle mechanics on your server to the next level. Leumas Vehicle Parts is an advanced upgrade and degradation system that transforms how players interact with their rides. Move away from basic menus and introduce tangible, inventory-based vehicle components where every single part matters.
Whether your players are competitive street racers, meticulous mechanics, or just trying to keep their daily drivers running, this script injects a massive layer of realism and economy into your server.
✅ Requirements- ox_lib
- ox_inventory
- oxmysql only used for bridges
- Tangible Inventory Integration: Vehicles utilize real, physical items from your inventory. Install, swap, or remove parts on the fly to see immediate visual and performance changes.
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Deep Part Mechanics: Every single part is uniquely defined by:
- Durability: Wear and tear accumulate over time.
- Quality: Higher quality parts offer better longevity and peak performance.
- Failure Behavior: Broken parts don't just stop working—they cause realistic, unpredictable vehicle behavior.
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Advanced Handling Impact: Upgrades actually feel different. Parts directly manipulate GTA V handling vectors in real-time, affecting:
- Engine Power & Turbo Boost
- Braking Force & Suspension Stability
- Transmission Response & Clutch Behavior
- Tyre Grip & Traction
- Dynamic Degradation: Vehicles suffer wear from both low and high impact crashes. Neglecting maintenance or driving recklessly will actively destroy your components.
- Intuitive Inspection UI: A clean, modern user interface allows players to inspect a vehicle's current setup, view part health, check quality metrics, and manage installations seamlessly.
To give server owners absolute freedom over their economy, this script does not force a specific acquisition, crafting, or repair system. How players obtain, fix, or craft these parts is entirely up to you to define using your existing server scripts.
🛠️ Our Recommendation: > We highly recommend integrating these items into your mechanic crafting tables. A great progression loop is requiring players to exchange a damaged/degraded part plus a set amount of salvaged materials to craft a brand-new, high-quality replacement part. This keeps your server economy active and gives old parts continuous value!
🔧 Easy Configuration & SetupYou don’t need to be a veteran developer to tune this to your server. The entire resource is highly customizable via a structured config.lua file.
- Fine-tune how fast parts degrade from crashes vs. normal driving.
- Adjust the exact handling multipliers for different part qualities.
- Includes a comprehensive
README.mdto guide you through item registration and installation step-by-step.
🏎️ Handling Compatibility: Running other scripts on your server that alter vehicle performance or physics? No problem. This system is fully compatible and engineered to play nice alongside other resources that modify vehicle handling, ensuring no conflicts or broken physics.